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Kknd Openra
Overview
KKND2: Krossfire (the sequel to Krush, Kill 'N Destroy) is yet another spin on the familiar real-time strategy (RTS) game popularized by hits like Warcraft and Command & Conquer. In KKND2 you get to choose from one of three warring factions: the Survivors, Evolved, or Series 9 robots.
The story takes place in Earth’s future in the aftermath of a nuclear war. With the destruction of most of the Earth’s surface, half of the surviving population, known as the Survivors, flees underground for shelter. The other half, the Evolved, mutates wildly in the radioactive environment of the Earth’s surface. After many years of living underground, the Survivor army emerges to battle the mutated Evolved for ownership of the surface in what becomes known as the First Surface War. Splinter groups from both armies flee the conflict to fight another day.
It is now 2179, thirty-nine years after the First Surface War, and the Survivor army again emerges from its underground refuge to attempt to reclaim the surface. But this time, they find that the Evolved is not their only enemy. Series 9 robots, who once farmed the land on pre-apocalyptic Earth, seek revenge on those who destroyed their crops and ruined their livelihood.
Gameplay, Controls, Interface
As far as controls go, KKND2 is pretty standard. You just click or 'rubber band' a unit and then click on the spot you want them to attack. Units, buildings, walls, etc. can be built by selecting icons from a menu on the right-hand side of the screen. As you upgrade your technology, new icons appear on the menu.
What really sets this game apart, though, is its AI. Even with computer opponents set on Normal Difficulty, expect a challenging game. The computer learns from how you attack it and will take the appropriate countermeasures to defend against future attacks. This could mean deploying anti-aircraft units to an area that is consistently under air attack or sending ground troops to an area you frequently invade. The computer also learns from its encounters with your armies, so if it is not prepared to handle your particular type of military units during one battle, you can be sure that it will be in its next attack.
Graphics
The graphics are generally good, especially the ground textures. What is disappointing is the lack of detail in the barracks units. With some of the Evolved units especially, it is difficult to determine what exactly is attacking you. This is mostly due to the small size of the units and the low video resolution (640x480) at which the game runs.
Audio
The audio is good, although it has some of the same annoying acknowledgements as many of the other RTS games. Some of the voices even sound a lot like those in Warcraft (the acknowledgements of the Evolved clan stand out in my mind). The music is digital so you don’t have to have a high-end sound card to listen to it.
System Requirements
Pentium 133MHz, 16MB RAM, 4x CD-ROM, and a graphics card with 2MB RAM.
Documentation
Many games seem to take themselves to seriously, especially when it comes to documentation. That isn’t the case with KKND2. The documentation is both useful and humorous, and it lays things out in a way where you can get the information you need quickly. I didn’t sit down and read the manual from cover to cover (who does?), but I was able to easily find the information I needed while playing the game.
Bottom Line
If you’re only looking for the latest and greatest in the RTS genre, KKND2 is probably not for you. The game does have some new features, especially in the AI department, but as a whole, it is nothing revolutionary. On the other hand, if you’re really into games like Starcraft and Command & Conquer, KKND2 is worth a look. The game offers a real challenge in single player games and provides enough variation in military units and technology so that even veteran RTS players should enjoy a multiplayer death match.
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- KKND2: Krossfire
Description of KKND2: Krossfire Windows
Read Full DescriptionKrush, Kill, 'n' Destroy: Krossfire (a.k.a.
KKND2 is a fun post-apocalyptic real-time strategy game from Australian developer Beam International. Similar to its 'prequels' KKND and KKND: Extreme, KKND2 is a marginal contribution to the crowded RTS genre, although it has some innovative features to go with pleasant graphics and a decent plot. One of the most ironic things about the game is that it boasts of 'the best AI in the genre,' when in fact the AI is not even intelligent enough to do pathfinding properly. Strategy Plus' short but concise review says it all about this ambitious RTS that doesn't quite merit our Top Dog tag, although not for the lack of trying: 'Krossfire, set on post-apocalyptic Earth, starts its story forty years after its predecessor. In addition to the Survivors and Evolved in the original, a new side has been added: Series 9 agricultural robots. Nothing ticks off a farming robot more than the destruction of crops, and it's pay back time. Unfortunately, the addition of a new side has very little effect on the gameplay-there are no significant differences between it and the others. The game uses two dimensional maps and sprites for units. While this lacks the flair of a 3D game, it's well-executed, with terrain graphics and explosions that are on a par with other games in the genre. A fair amount of variation exists in the terrain; city, jungle, and desert maps are all well done. Also, the terrain is actually effective; for example, infantry units can move through trees, but vehicles get stuck. Controlling high ground is a huge advantage: units can shoot down over a cliff, but the poor saps below cannot return fire. The units graphics are excellent, with lots of variations between the sides. Unfortunately, the differences end there. All three armies are effectively identical, functionally speaking-there is an exact counterpart for every unit. This severely limits the replay value; once you know one side, you know them all. Another problem is the lack of creativity. All sides have the equivalent of the big tank, the bigger tank and the truly devastating really really big tank. Bombers and transports are also included, but the strategy of the game boils down to whoever has the most powerful guns. This makes the strategy rather flat; everyone loves teleporting an army into the enemy base, but here it cannot be done. The equivalent sides and lack of creative units does have one advantage: play balancing is not a problem, with one exception. The defensive structures are incredibly powerful. Most maps have choke points and players can set up a few towers capable of repelling huge armies until really powerful units become available. This makes designing an attack very challenging, but discourages attacks, slowing the place of the game.
The enemy artificial intelligence is decent; units play as a team rather than a bunch of NBA stars. The computer usually has a huge numerical superiority, but who wants even odds, anyway? The end result is a pretty hard game. After the first mission, it gets extremely difficult to blast through enemy defenses before being worn down by constant attacks. The only real problems in the AI department lie in unit pathing; troops seem to think the shortest distance between two points is pacing back and forth behind friendly units in the way.
Despite these shortcomings, Krossfire does have its good points. The user interface is excellent, among the best in real-time strategy gaming. Units are built using a menu on the side of the screen that is minimized when not in use. Players can quickly move down the menu to select what to build. This frees up the screen while giving the player complete control. Also, the requisite way point and rallying point functions are included and are quite intuitive. Krossfire is a marginal contribution to the genre. Decent artificial intelligence, nice graphics, and a good interface make it stand above many of its competitors, but there is not enough here to make the game shine. When all of the little features are boiled away, we yet have little more than another real-time strategy game pulled into the trap of trend chasing.'
Kknd Xtreme Full Download
Review By HOTUD
External links
Captures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
McCoy2018-12-142 points
My favorite rts game. I always wished for KKND3, including aliens this time. Music btw was awesome, I still have one tack as my ringtone, epic!
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